Wednesday, April 3, 2013

Under a Dark Sun: Session 5

Session 5: (4/3/13)
Adventure name: Centipede Caravan

Current PCs / NPCs
Grom Dunestalker - Half-Giant Psionic Warrior (PC)
Lain - Half-Elf Bard (NPC)
Sadiria - Half-Elf Wilder (NPC)
Russk - Mul (stated as a Half-Orc) Fighter (NPC)

The adventure starts with the party having rested and found acceptance in the village of Dorian's Well as a dying man riding a kank shows up just outside of town.  (a kank is a large ant-like insect that is used in a similar manner to a horse in Dark Sun).

The man seems to be from a House Klethira caravan that was attacked, leaving the cargo free for salvage.  The caravan was probably headed for the new obsidian mine in the nearby Ringing Mountains that is run by House Klethira (this also happens to be where the enslaved townsfolk were suspected to have been taken). 

The party takes the dead man's kank and rides out into the wilderness to find the lost caravan.  The first night out from the village, a party of elves attacks while the party is resting.  Grom happens to be on watch, and manages to hold the elven raiders off long enough for his cries of warning to awaken the rest of the party.

When the party arrives at the scene of the attack, they find a large sinkhole has opened up and swallowed most of the caravan.  Suddenly, two huge centipedes rush up out of the hole, but the party manages to hear them coming and attack as the centipedes attack.  Grom Readies an Action with his spear and gets a Critical Hit, dealing 4x his normal damage, driving his spear nearly all the way through one of the giant insects.

The party descends into the sinkhole, where they are attacked by several more, smaller centipedes. After clearing out the remainder of the vermin, the party manages to piece back together a single wagon, hauls the cargo back to the surface, rounds up several surviving kanks from the ill-fated caravan, and rests for the night before heading out in the morning for the Ringing Mountains and House Klethira's new obsidian mine.

Outstanding Plot Hooks:
  • Who were the elves encountered in the tomb during Session Two and again in the night-time raid?  What were they doing in the tomb?  Where do they keep coming from?
  • On to the obsidian mine! Perhaps the freedom of the enslaved villagers could bartered for with the salvaged supplies?

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