Adventure name: Last Stand at Outpost Three
Current PCs / NPCs
Grom Dunestalker - Half-Giant Psionic Warrior (PC)
Lain - Half-Elf Bard (NPC)
Sadiria - Half-Elf Wilder (NPC)
Russk - Mul (stated as a Half-Orc) Fighter (NPC)
We rejoin our heroes as they continue to defend a small section of the walls of Outpost Three, a House Klethira caravan way post, from elven raiders. The party had just negotiated healing from Haalak, a mentally unhinged Fire Cleric. They then return to the wall to continue to fight off the continuing elf raids.
Just after the party arrives back at the wall, more elves begin sniping at the group from the cover of the stony barrens just outside the fort. These elves are extremely cagey, managing to attack a d then fade back into cover often enough that the party has trouble even catching sight of them, much less attack them. Grom ventures out past the berm to take the fight to the elves, but no real progress against the enemy is made until he hides behind a boulder and tricks one of the elves into attacking him. Unfortunately, during the battle, Sadiria uses up nearly all of her psionic potential.
After the latest elven attack, Grom and Russk are badly injured, so they go to find a healer, leaving Lain and Sadiria to man the wall. Just as they turn to walk away, Lain spots several guards patrolling the interior of the compound. He manages to Bluff his way into ordering them to defend the walls until the trio can return. Upon entering the hospital tent, the group meets Amanya, a psionicist and healer. After hearing how the four party members managed to hold off wave after wave of elven attackers (a feat that has required a dozen or men in other places along the wall) she grudgingly agrees to heal the warriors, absorbing their hurt into herself and then healing her own wounds.
When the protagonists again return to the wall, Sadiria tells them that the raid seems to be over for tonight and that the elves are retreating back into the stony barrens. They decide to pursue the elves, hoping to do enough damage that the raids will simply cease.
The elves quickly elude the party, but Grom and Russk work together to track the raiders anyway. Soon, they catch a glimpse of a figure, flitting from boulder to boulder, staying out of sight. It proves to be an elf when Lain barely avoids being slain by a surprise attack with an arrow. The elf runs to and fro, dodging attacks and inflicting a number of wounds on the party. Grom can only manage to keep up with the rouge by charging at the elf every turn, but the elf avoids the half-giant’s blows. Finally, the tide of the battle turns when Sadiria unleashes the last of her psychic power in one Mental Thrust into the elf’s mind, severely damaging him. The elf must have sustained a more telling blow that originally thought, because when next the tries to run from Grom, he only succeeds in drawing Grom’s ire. The half-giant easily chases the elven raider down and kills him, then and there.
The elven attack ended for the night, the party returns to the outpost to rest until morning. They have survived the night and slain their enemies, more than most can ever hope for in the blasted wasteland they call home.
Outstanding Plot Hooks:
- Who are these elves, and why are they attacking?
- Can our protagonists continue to defend their part of the wall and the outpost as a whole?
- Will our party survive to reach Urik?